Thursday, October 13, 2011

ArmChairArcade interview with Josh Mandel from Sierra's old time

ArmChairArcade has an interview of Josh Mandel who worked on various old Sierra stuff and talks about the switch to point and click in adventure games.

"In this first segment of my interview with Sierra designer Josh Mandel, we chat about how Josh got his start, remaking King's Quest, Zeliard, Leisure Suit Larry, Laffer Utilities, and much more. We also talk about the difference between creating puzzles for parsers vs. point-and-clicks. Josh thinks the latter was a dumbing down with grave consequences for the genre."

Josh Mandel

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